Saturday, 2 March 2013

Dungeons of Death (Vic-20, 1983), Preserved.

In a previous post about Dungeons of Death, I've mentioned that the only available dumped version was completely unplayable: a major bug was affecting the progress of the game.

The original major bug which stopped the game at the first dungeon door.

Thanks to one of  Hokuto Force's coders Flavioweb, I'm glad to announce that Dungeons of Death has been now fully restored and finally playable.

The dungeon is now fully explorable.

An example of combat from the working version.

The restoring process has started from the bugged dumped tape where Flavioweb spent a good amount of hours trying to fix all the glitches in the Basic code. However, despite the struggle, after a few days we were able to test the first working copy I have ever seen of this obscure dungeon crawler from Aardvark Games. 

You can download the package with the working .tap file and documentation from the link below. Just remember to use an expanded Vic-20 with 8k or 16k memory on either real hardware or emulator. Also, since the documentation is essential to play the game properly, I've spent some time to ocr the scans and correct various minor typos and inconsistencies. 

Original Supply: Dr. Strange
Documentation: Dr. Strange
Code Restoration: Flavioweb